Homebrewed Items

 Potion of Fire Breathing (uncommon) 

Description: Orange liquid flickers with light. Smoke fills the top

After drinking the potion, you can use a bonus action to exhale fire at a target within 30ft. Target must make a DC 13, savings throw, taking 4 d 6 damage on a fail or half on success.

Effect ends after either 3 uses or 1 hour. For every unused number of effect, role a wild magic affect at a time the DM picks due to pent up energy. Also, on every use, role for wild magic affect (refine to a small list of draconic affects)

Ingredients: 1 Vial of draconic blood and 1 draconic fang

 Potion of Rage (uncommon) 

Description: Black with a red hue to it, thick like honey

After drinking the potion you enter a rage for 1 minute. Role a DC 10 Con saving throw and on fail, you enter a uncontrollable rage attacking the closest person to you, friend or foe. On success, rage as normal.

Ingredients: 1 Vial of gnoll's blood and 2 gnoll fangs

 Dale's Ale (uncommon) 

When consumed, restore all hit dice. 2 ales are drank in one day, disadvantage on all rolls for the next day.

Black Dragon scale Shield  

+2 to AC when equip. Adds resistance to Acid damage if facing the source of the damage with the shield.

 Falx (only made in the Storm Horns)   Rhomphaia (only made in the Storm Horns)  War Spear
 * Falx: 1d8 (1d10) Slashing or Piercing; versatile; 3 lbs; 8 gp
 * Great Falx: 2d6 Slashing or Piercing Damage; Heavy, Two-handed; 5 lbs; 30 gp
 * Rhomphaia: 1d8 slashing: versatile (1d10); 3 lbs; 8 gp
 * Great Rhomphaia: 2d6 Slashing; Heavy, Two-Handed; 5 lbs; 30 gp

1d8 piercing; Versatile (1d10); 3 lbs; 6 gp

 2-handed Morningstar of Cthulu 

1d12 bludgeoning; Heavy, 2-handed; 10 lbs; 200 gp; Creature must do a DC 10 Wisdom Saving throw on successful hit. On fail, it will be frightened. Wielder must make a DC 10 Wisdom Saving throw every day. After every fail, the wielder becomes more and more insane.